Coordinate-Based Character Illustration
I made a character by sketching it on graph paper, mapping each point to x/y coordinates, and then recreating the complete graphic programmatically in Processing. This project showcases my ability to convert visual ideas into precise, computational forms and motions.
Created using Processing, a Java-based creative coding environment.
Example of translating hand-plotted coordinates into code based shapes.:
size (640,640);
noStroke();
scale (15);
noStroke();
scale (15);
//face
fill(0,0,250);
rect(11,26,9,3);
fill(0,0,250);
rect(11,26,9,3);
//star
fill(255, 223, 0);
beginShape();
vertex(15.25, 19);
fill(255, 223, 0);
beginShape();
vertex(15.25, 19);